Published an article around my Top Ten Tips for modelling anatomy in 3D
I was recently asked to write an article for 3DWorld magazine around my top ten tips for modelling in blender and ZBrush to create medical illustrations. This is a magazine that I have read from the start of my career in medical illustration and have been inspired by the many talented artists that have showcased their work. The magazine has given me many ideas and guidance around using the software so was a real pleasure to have my work published, hopefully the article will be of some use to anyone else attempting some 3D anatomy.
The article can be found here: